Halloween
The pumpkins awaken
Every year, when the nights grow long, something starts growing in the hunting grounds.
The event in four steps
Section titled “The event in four steps”Break pumpkins
Big Honey Pumpkins grow in the hunting grounds of your level. Each one you break is a surprise. Sometimes nothing happens, sometimes a Goblin Ghoul wakes with its escort, and sometimes Jack o’ Lantern comes out.
Pay Jack… or don’t
Jack has to be paid. With candy you keep hunting; without it, he plays a trick on you, which can be a curse in town or, worse, a one-way trip to the Dark Fortress.
Escape the fortress
Inside wait its monsters, the Pumpkin Robots, the Goblin Ghouls and the Pumpkin King, and other characters too. You get out once you rack up 50 kills or when 20 minutes have passed, with whatever loot you managed to defend.
Claim your reward
Candy is traded with Rico, the merchant you will find in the towns. And what you hunt is not lost, because the Spectral Master writes it down and pays you in rewards.
Autofarm never fights Halloween monsters. While it is on it never picks them as a target, and your attacks and skills on them are refused. Turn it off and hunt them by hand.
The story of Halloween in Ashenvale
Rumor has it that when the nights start growing long, something changes in the world. Hunters come back from the fields talking about pumpkins that were not there yesterday, fat and grinning. Nobody knows who plants them.
The old ones say Jack often prowls around them, a pumpkin-headed warlock who does nothing for free and lies in wait for whoever breaks them, and that his twin brother Rico walks the towns trading candy for things nobody else sells. And some swear there is a dark fortress that appears on no map, where many of those who refuse to pay Jack end up.
The pumpkins
Section titled “The pumpkins”One morning huge pumpkins with a grin nobody carved show up in the open world. That is how it all begins. Break one and you will find out what it was keeping inside.

What sleeps inside
Section titled “What sleeps inside”Sometimes a Goblin Ghoul crawls out of the rind, spawned in the pulp. It never comes alone. Its bone escort rises with it and fights as one. Destroy them all and the pumpkin pays out, with candy, scrolls and Halloween rewards.

Trick or treat?
Section titled “Trick or treat?”Other times, instead of the Goblin Ghoul, Jack o’ Lantern shows up, the prankster warlock. He is a freeloader who comes not to fight but for your candy, and he lets nobody go without paying. With his magic he binds you to the ground and forces you to choose between handing over some of your sweets or taking one of his tricks.

There is one thing Jack cannot stand, and that is bullies who smash pumpkins far below their strength. He does not even ask them. He always sends them to one of the towns wearing some cursed look, so everyone sees them go by. With everyone else, his game goes on: trick or treat.
Jack’s tricks are spells. He can send you to one of the area’s towns with a curse on you and a different look, a giant head or a shrunken body, that stays until you hunt down the monsters it asks for. Or he can do something worse.
Dark Fortress
Section titled “Dark Fortress”The worst of his tricks is called the Dark Fortress. No road leads there and no door leads out. Jack drags you in, and the fortress decides when you leave. To escape you must destroy its monsters or survive as long as it demands. And you are not alone, because others fell in too, and inside nobody forbids them from killing each other. Even that seems to come with a reward.

The fortress has powers of its own. When you try to escape, it sends you back to its galleries with a simple spell. Many kinds of creatures roam there, the Goblin Ghouls and the King among them. Once you cross the first halls, there is no way back to the entrance. Vortexes spin on the inner bridges, unable to stand anyone keeping still, and wraiths roam every corner. Together they watch anyone who tries to hide and hurl them at the feet of the fortress’s monsters.
Its monsters
Section titled “Its monsters”The galleries are never empty. The Grim archers and the Cursed Housemaids are the most numerous; with them roam the Graves, the Headless Knights, the Doom Servant mages and the wraiths. None of them is a boss, but there are many and they come back quickly, and every one that falls brings you a little closer to the way out.

Tougher prey
Section titled “Tougher prey”Among them walk two tougher prey. The Pumpkin Robot, a possessed pumpkin with iron fists, gives back part of every hit it takes. And in almost every dimension waits the fortress’s own Goblin Ghoul, stronger than the one outside and with an escort of its own. They take more killing, but the loot is worth it.


The Pumpkin King
Section titled “The Pumpkin King”At the heart of the place waits the Pumpkin King, never in the same spot twice. It appears in one of the wings, surrounded by its guards, and everyone hears about it. Only the lowest dimension has no king, and a Goblin Ghoul with its escort rules there instead. It is not a foe for one character alone, much less for just anyone, but when it falls it drops the best loot of any monster.

It lifts its enemies into a whirlwind and slams them into the ground, heals when hurt, calls its escort and goes berserk when its life runs low.
The cursed loot
Section titled “The cursed loot”Everything you gather in there, the King’s loot included, still belongs to the fortress until you get out. If you die, much of it may be left on the ground, and if another warrior killed you, the odds are even higher. But beware, whoever carries that loot afterwards will share the same fate until they manage to escape.
With candy in your pocket, look for Rico, Jack’s twin brother. He has the same sweet tooth, but he plays no pranks and casts no spells. He prefers trading. You will find him in the towns, beside the big pumpkin.

Near him stands the Spectral Master, who misses nothing you do and rewards those who dare the most.
Where they grow
Section titled “Where they grow”Pumpkins grow where the hunters are.

There are 110 pumpkins in the world, spread over hunting zones by their level, and inside each zone they sit where the monsters are thickest: if you know the good hunting spot, a pumpkin is nearby.
Each pumpkin has its own level. Anyone can break it, but only characters within 6 levels of it get something (its drop, the Goblin Ghoul or Jack’s question); if you are more than 6 levels above it, Jack lays his trick on you.
| Pumpkin | Zones and how many pumpkins each holds | Worth it for characters of |
|---|---|---|
| Level 50 | Forest of Mirrors8 Cemetery4 Dragon Valley4 Outlaw Forest2 | Level 44-56 |
| Level 58 | Enchanted Valley6 Dragon Valley5 Cemetery4 Fields of Massacre4 Tower of Insolence: 2nd Floor1 | Level 52-64 |
| Level 67 | Fields of Massacre5 Forsaken Plains5 Entrance to the Patriot's Necropolis4 War-Torn Plains3 Blazing Swamp2 Ancient Battleground2 Plains of Glory1 | Level 61-73 |
| Level 75 | Wall of Argos7 Antharas' Lair6 Devil's Isle5 Silent Valley3 Upper Level of the Giant's Cave2 Blazing Swamp1 | Level 69-81 |
| Level 81 | Varka Silenos Barracks8 Ketra Orc Outpost6 Hot Springs6 Forge of the Gods Upper Level5 Forge of the Gods Lower Level1 | Level 75-86 |
Every pumpkin has two spawn points in the same zone, far enough apart that they cannot see each other. When it is destroyed it spawns again 20 to 30 min later, and the spot is drawn every time, in no order. It may come back at the other point or at the same one several times in a row.
The pumpkin neither attacks nor defends itself. Break it and one of three things happens:
| What happens | Times out of 100 |
|---|---|
| Nothing comes out: only the pumpkin's own drop is left | |
| A Goblin Ghoul wakes with its escort | |
| Jack o' Lantern comes out and asks trick or treat? |
Each pumpkin rolls its own die: there can be streaks, but in the long run everything comes up in the table’s proportion.
Your level counts
Section titled “Your level counts”Pumpkins only play with those their own size. They count whoever landed the last hit, whoever did the most damage and the members of their parties nearby:
- If all of them are within 6 levels of the pumpkin, the die in the table above decides.
- If any of them is more than 6 levels above the pumpkin, Jack comes out, whatever the die says, and lays the town trick on everyone counted, including those who are not over the level.
- If whoever landed the last hit or did the most damage is more than 6 levels below, or has their experience locked (Progress), nothing comes out.
The pumpkin’s drop follows the level rule of any monster.


What the pumpkin drops
Section titled “What the pumpkin drops”The pumpkin only drops its loot when nothing comes out. If the Goblin Ghoul comes out, the drop is its own. If Jack comes out, there is no drop but a question.
| Big Honey Pumpkin (when nothing comes out) monster level → hunted by characters of → | Level 50 44-56 | Level 58 52-64 | Level 67 61-73 | Level 75 69-81 | Level 81 75-86 |
|---|---|---|---|---|---|
| Adena | 70% | 70% | 70% | 70% | 70% |
| | 50% | 50% | 50% | 50% | 50% |
The Goblin Ghoul
Section titled “The Goblin Ghoul”Its escort follows it everywhere, and if you hit any of them they all come.

The Goblin Ghoul is one level above the pumpkin (its escort at the pumpkin’s level), goes straight for whoever broke it and gives back part of every hit it takes. With it come two Malig, two Grave and two Grim. The escort gives experience and SP, but drops nothing.
What drops outside
Section titled “What drops outside”Each column is one outside pumpkin, unrelated to the fortress dimensions. In bold, next to monster level, that monster’s level (the Goblin Ghoul is one above its pumpkin); underneath, small, the characters who can hunt it: those within 6 levels of its pumpkin. In each cell, the percentage is the chance that the item drops when you kill it, and a grey box with ×1-2 next to it means 1 to 2 of them fall. A dash (–) means it does not drop at that level.
| Goblin Ghoul monster level → hunted by characters of → | Level 51 44-56 | Level 59 52-64 | Level 68 61-73 | Level 76 69-81 | Level 82 75-86 |
|---|---|---|---|---|---|
| Adena | 70% | 70% | 70% | 70% | 70% |
| | 50% | 50% | 50%×1-2 | 50%×1-2 | 50%×1-3 |
| | 5.13% | 5.13% | 5.13%×1-2 | 5.13%×1-2 | 5.13%×1-2 |
| | – | 3% | 3% | 3%×1-2 | 3%×1-2 |
| | – | 1.5% | 1.5% | – | – |
| | – | – | 0.25% | 0.5% | 0.75% |
| | – | – | 0.25% | 0.5% | 1% |
| | – | – | – | – | 0.75% |
Scroll: Enchant of Ashenvale is the scroll that enchants the Boss Ring.
Jack o’ Lantern
Section titled “Jack o’ Lantern”The pumpkin splits open and no Goblin Ghoul comes out. Jack the warlock does, and he stares at whoever broke it… and at their candy.

40 out of every 100 pumpkins hide Jack o’ Lantern. He loves sweets and never misses a chance to keep yours. He does not fight. He asks whoever landed the killing blow one question, trick or treat?, and waits.
- You have 30 seconds to answer. Meanwhile you are held by
Spirit's Grasp , with roots at your feet, unable to move, and nobody can hit you. - In a party, the question goes to whoever broke the pumpkin, but the answer counts for every member alive, close enough to share the loot, within 6 levels of the pumpkin and without their experience locked. All of them are bound to the ground too, and the rest of the party follows it in the chat.
- Disconnecting does not save you. If you leave while Jack waits, the trick lands when you come back, even hours later and even if your party no longer exists. In that case it is always the town curse, never the fortress. If the event has ended by then, the trick is forgotten.
You pay in Halloween Candy and Jack lets you go. Whoever got the question pays for the whole party, the table’s price for each character. For example, if the table says 5 and there are five characters, they pay 25.
| Pumpkin level | 50 | 58 | 67 | 75 | 81 |
|---|---|---|---|---|---|
| Candy per character | 1 | 1 | 2 | 2 | 3 |
Choosing trick, choosing treat without enough candy, or letting the time run out is a trick, for all of them. Jack flips a coin that decides the punishment, by the level of whoever answered:
| Level of whoever answered | Dark Fortress | Curse in town |
|---|---|---|
| More than 6 levels above the pumpkin | 0 % | 100 % |
| Level 45-55 | 50 % | 50 % |
| Level 56-60 | 53 % | 47 % |
| Level 61-65 | 55 % | 45 % |
| Level 66-70 | 58 % | 42 % |
| Level 71-75 | 60 % | 40 % |
| Level 76-80 | 63 % | 37 % |
| Level 81-86 | 65 % | 35 % |
The first row: if you broke a pumpkin far below your level, there is no question and no coin (The pumpkins tab).
- Dark Fortress. Explained in the next tab.
- Curse in town. He sends you to the nearest town with a cursed look and a debuff, each at random:
Cursed look you get 1 of these
Debuff you get 1 of these
Once you get them, they last until the penalty is met: defeating 50 monsters.
The curse does not wear off with time. It breaks when you kill 50 monsters, and there is no other way to remove it. It survives death, logging out, server restarts and a subclass change, and an on-screen counter shows how many are left. Its icons show no time left, because no clock ends it.
- Alone, all your kills count.
- In a party, each kill goes to one member in turn, cursed or not, and only counts for you when it falls to you. With four in the party you get one in four. If you leave the party, you still owe the same and from then on all your kills count.
- Monsters count when they are within 6 levels of yours, above or below, alone or in a party. Killing characters does not count and dying takes nothing back.
- If another town trick falls on you, the new monsters add up to the ones you still owed.
- When the event ends, the curse goes away on its own.
No teleports are allowed. Every teleport you ask for is refused, such as gatekeepers, bookmarks, accepting a summon or entering an instance. Dying and going back to town still works. You can still compete in the Olympiad and in Team vs Team. While you are there the curse is paused (no debuff and no kills counted) and comes back with what you still owed when you leave.
Halloween Teleports
Section titled “Halloween Teleports”So the curse does not leave you stuck in a town, while the event runs every gatekeeper and Rico have a Halloween Teleports button. It takes you to another town even under the curse, but it costs much more than a normal teleport. From there you walk to the monsters you still need. It does not work from the fortress, the Olympiad or the events.
| Town | Price |
|---|---|
| Gludin Village | |
| Hunters Village | |
| Town of Gludio | |
| Town of Dion | |
| Town of Oren | |
| Town of Giran | |
| Aden | |
| Rune Town | |
| Goddard | |


A character gets dragged to the fortress at most 2 times an hour. Past that, the trick ends in town.
The fortress
Section titled “The fortress”Nobody walks into the Dark Fortress, and nobody leaves when they want to.

The fortress multiplies into different dimensions and splits many of those sent among them. Each one lands in the dimension that matches their strength, with others like them and monsters a little tougher. Not even a party is spared, and each member may end up in a different dimension. The table shows which one you get.
| Dimension (your level) | Fortress monsters | Goblin Ghoul's escort | Goblin Ghoul (instead of the King) |
|---|---|---|---|
| Calabacín (45-55) | Level 49-51 | Level 50 | Level 51 |
| Dimension (your level) | Fortress monsters | King's escort | Pumpkin King |
|---|---|---|---|
| Umbral (56-60) | Level 59-61 | Level 60 | Level 61 |
| Penumbras (61-65) | Level 64-66 | Level 65 | Level 66 |
| Catacumbas (66-70) | Level 69-71 | Level 70 | Level 71 |
| Cripta (71-75) | Level 74-76 | Level 75 | Level 76 |
| Abismo (76-80) | Level 79-81 | Level 80 | Level 81 |
| Trono del Rey (81-86) | Level 84-86 | Level 85 | Level 86 |
The lowest dimension you can be sent to, Calabacín, is meant for characters who started recently (levels 45 to 55), so they do not miss the chance to gather points with every kill and claim the cosmetic rewards and accessories available during the event. It has fewer monsters and fewer Pumpkin Robots, and no Pumpkin King: a Goblin Ghoul with its escort waits in its place. In every wing, in gallery A or B at random, a group of four pumpkins also spawns, one of each kind. None of them fights or hits back. They have three times the HP of the other monsters of the dimension and give experience, SP and adena like any monster of their level. Each has a 25 % chance to drop a candy. When the last one falls, the four come back together 10 minutes later.
Jack does not send everyone to the same place. The coin is tossed only once, with the chance of the level of whoever answered. If it says fortress, each character the answer covered goes to the dimension of their own level range (the table above), which they share with everyone of that range who also fell in, party or not. A party with levels from different ranges ends up split across dimensions, and for the kill quota each one only counts the members in their own dimension. Whoever has no dimension for their level (below 45, the bottom of the table) or has already gone in 2 times in the last hour gets the town curse instead.
How you get out
Section titled “How you get out”Kill 50 monsters or wait 20 minutes, whichever comes first, and you leave to the town nearest to where the trick caught you. In a party, each member’s kills count for everyone in the same dimension and the quota grows with the group. Still, each one keeps their own count. Deaths only subtract from whoever dies, and whoever arrives later starts from zero, so not everyone always leaves at the same time.
| Solo | Party of 2 | 3 | 4 | 5 | 6 | 7 |
|---|---|---|---|---|---|---|
| 50 | 105 | 158 | 208 | 260 | 309 | 361 |
| What happens | Your count |
|---|---|
| You kill a monster | +1 |
| You kill another character | +2 |
| A monster kills you | −1 |
| Another character kills you | −2 |
Killing another character counts as 2 monsters. An on-screen counter shows the kills left, your deaths this visit and the time remaining.

If you are fighting the Pumpkin King when your time or quota runs out, the fortress does not take you out. It waits for the fight to end (you kill it or walk away) plus 2 minutes. The clock does not stop, but the exit does, so that nobody loses their loot over a minute.
Who lives inside
Section titled “Who lives inside”The fortress has four identical wings, and each one is a one-way road.
You land at the entrance of one of the wings, at random, which is a large arrival terrace, decorated for Halloween, between stairs that only go down. Each newcomer goes to the next wing, so a cursed party gets split. Once you have gone down those stairs, nothing takes you back to the entrance, neither walking nor with spells. Below are the galleries and halls, where almost everything is. This is what each dimension holds, from the most common to the rarest:




| Monster | Level | HP | EXP | SP | Back in | Count |
|---|---|---|---|---|---|---|
| Cursed Housemaid | 49 | 6,818 | 10,128 | 205 | 60 s | 44 |
| Guillotine Ghost | 49 | 7,159 | 10,634 | 216 | 60 s | 39 |
| Tortured Undead | 49 | 5,454 | 8,103 | 165 | 60 s | 10 |
| Grim | 50 | 5,481 | 8,698 | 180 | 60 s | 49 |
| Grave | 50 | 6,851 | 10,872 | 225 | 60 s | 47 |
| Doom Servant | 50 | 5,481 | 8,698 | 180 | 60 s | 39 |
| Headless Knight | 50 | 9,204 | 16,037 | 325 | 60 s | 20 |
| Ghoul's Spirit | 51 | 10,895 | 18,052 | 375 | 3 min | 12 |
| Pumpkin Robot | 51 | 11,049 | 18,755 | 396 | 9 to 12 min | 4 |
| Calabacines | 51 | 20,553 | 11,444 | 237 | 10 min | 16 |
| Goblin Ghoul | 51 | 41,432 | 23,444 | 495 | 30 to 60 min | 1 |
| Monster | Level | HP | EXP | SP | Back in | Count |
|---|---|---|---|---|---|---|
| Cursed Housemaid | 59 | 19,280 | 16,068 | 423 | 60 s | 59 |
| Guillotine Ghost | 59 | 20,244 | 16,871 | 445 | 60 s | 50 |
| Tortured Undead | 59 | 15,424 | 12,855 | 338 | 60 s | 12 |
| Grim | 60 | 15,981 | 14,821 | 392 | 60 s | 65 |
| Grave | 60 | 19,977 | 18,526 | 490 | 60 s | 60 |
| Doom Servant | 60 | 15,981 | 14,821 | 392 | 60 s | 48 |
| Headless Knight | 60 | 26,028 | 25,442 | 669 | 60 s | 28 |
| Ghoul's Spirit | 61 | 31,963 | 31,202 | 826 | 3 min | 14 |
| Pumpkin Robot | 61 | 33,220 | 34,326 | 911 | 9 to 12 min | 8 |
| Goblin Ghoul | 61 | 41,524 | 42,907 | 1,139 | 9 to 12 min | 4 |
| Pumpkin King | 61 | 433,041 | 52,411,980 | 1,548,428 | 95 to 110 min | 1 |
| Monster | Level | HP | EXP | SP | Back in | Count |
|---|---|---|---|---|---|---|
| Cursed Housemaid | 64 | 21,208 | 20,378 | 633 | 60 s | 70 |
| Guillotine Ghost | 64 | 22,269 | 21,397 | 665 | 60 s | 50 |
| Tortured Undead | 64 | 16,967 | 16,303 | 507 | 60 s | 12 |
| Grim | 65 | 17,580 | 19,480 | 603 | 60 s | 71 |
| Grave | 65 | 21,975 | 24,349 | 753 | 60 s | 65 |
| Doom Servant | 65 | 17,580 | 19,480 | 603 | 60 s | 59 |
| Headless Knight | 65 | 28,631 | 32,265 | 1,003 | 60 s | 28 |
| Ghoul's Spirit | 66 | 35,159 | 39,854 | 1,242 | 3 min | 14 |
| Pumpkin Robot | 66 | 36,542 | 46,757 | 1,440 | 9 to 12 min | 8 |
| Goblin Ghoul | 66 | 45,677 | 58,447 | 1,799 | 9 to 12 min | 4 |
| Pumpkin King | 66 | 476,346 | 64,698,860 | 1,898,175 | 85 to 100 min | 1 |
| Monster | Level | HP | EXP | SP | Back in | Count |
|---|---|---|---|---|---|---|
| Cursed Housemaid | 69 | 23,458 | 40,688 | 1,220 | 60 s | 63 |
| Guillotine Ghost | 69 | 24,631 | 42,722 | 1,282 | 60 s | 50 |
| Tortured Undead | 69 | 18,766 | 32,550 | 976 | 60 s | 12 |
| Grim | 70 | 20,050 | 40,309 | 1,195 | 60 s | 77 |
| Grave | 70 | 25,062 | 50,387 | 1,493 | 60 s | 66 |
| Doom Servant | 70 | 20,050 | 40,309 | 1,195 | 60 s | 63 |
| Headless Knight | 70 | 31,668 | 64,423 | 1,933 | 60 s | 30 |
| Pumpkin Robot | 71 | 42,974 | 100,274 | 2,932 | 9 to 12 min | 16 |
| Ghoul's Spirit | 71 | 40,223 | 85,471 | 2,529 | 3 min | 14 |
| Goblin Ghoul | 71 | 53,717 | 125,343 | 3,664 | 9 to 12 min | 8 |
| Pumpkin King | 71 | 614,596 | 138,751,293 | 3,865,422 | 75 to 90 min | 1 |
| Monster | Level | HP | EXP | SP | Back in | Count |
|---|---|---|---|---|---|---|
| Cursed Housemaid | 74 | 25,803 | 55,530 | 1,689 | 60 s | 73 |
| Guillotine Ghost | 74 | 27,094 | 58,306 | 1,773 | 60 s | 50 |
| Tortured Undead | 74 | 20,643 | 44,423 | 1,352 | 60 s | 12 |
| Grim | 75 | 22,055 | 57,014 | 1,700 | 60 s | 76 |
| Grave | 75 | 27,568 | 71,268 | 2,124 | 60 s | 70 |
| Doom Servant | 75 | 22,055 | 57,014 | 1,700 | 60 s | 62 |
| Headless Knight | 75 | 34,835 | 87,921 | 2,675 | 60 s | 28 |
| Pumpkin Robot | 76 | 47,842 | 146,989 | 4,286 | 9 to 12 min | 16 |
| Ghoul's Spirit | 76 | 44,245 | 118,327 | 3,538 | 3 min | 14 |
| Goblin Ghoul | 76 | 59,803 | 183,736 | 5,358 | 9 to 12 min | 8 |
| Pumpkin King | 76 | 754,003 | 152,626,422 | 4,251,964 | 70 to 85 min | 1 |
| Monster | Level | HP | EXP | SP | Back in | Count |
|---|---|---|---|---|---|---|
| Cursed Housemaid | 79 | 65,419 | 158,492 | 4,285 | 60 s | 73 |
| Guillotine Ghost | 79 | 68,690 | 166,417 | 4,498 | 60 s | 50 |
| Tortured Undead | 79 | 52,335 | 126,793 | 3,428 | 60 s | 12 |
| Grim | 80 | 57,656 | 168,649 | 4,432 | 60 s | 76 |
| Grave | 80 | 72,070 | 210,812 | 5,538 | 60 s | 69 |
| Doom Servant | 80 | 57,656 | 168,649 | 4,432 | 60 s | 63 |
| Headless Knight | 80 | 88,316 | 250,946 | 6,783 | 60 s | 28 |
| Pumpkin Robot | 81 | 127,427 | 450,611 | 11,486 | 9 to 12 min | 16 |
| Ghoul's Spirit | 81 | 116,378 | 362,746 | 9,482 | 3 min | 14 |
| Goblin Ghoul | 81 | 159,284 | 563,264 | 14,358 | 9 to 12 min | 8 |
| Pumpkin King | 81 | 1,204,967 | 270,847,122 | 7,257,524 | 65 to 80 min | 1 |
| Monster | Level | HP | EXP | SP | Back in | Count |
|---|---|---|---|---|---|---|
| Cursed Housemaid | 84 | 138,774 | 1,720,939 | 25,812 | 60 s | 73 |
| Guillotine Ghost | 84 | 145,712 | 1,806,985 | 27,103 | 60 s | 50 |
| Tortured Undead | 84 | 111,019 | 1,376,751 | 20,650 | 60 s | 12 |
| Grim | 85 | 111,019 | 1,453,237 | 21,797 | 60 s | 76 |
| Grave | 85 | 138,774 | 1,816,546 | 27,246 | 60 s | 69 |
| Doom Servant | 85 | 111,019 | 1,453,237 | 21,797 | 60 s | 63 |
| Headless Knight | 85 | 187,345 | 2,724,820 | 40,869 | 60 s | 28 |
| Pumpkin Robot | 86 | 222,038 | 3,059,446 | 45,888 | 9 to 12 min | 16 |
| Ghoul's Spirit | 86 | 222,038 | 3,059,446 | 45,888 | 3 min | 14 |
| Goblin Ghoul | 86 | 277,547 | 3,824,308 | 57,360 | 9 to 12 min | 8 |
| Pumpkin King | 86 | 1,837,500 | 300,941,247 | 8,063,915 | 65 to 80 min | 1 |
Pick a dimension to see its monsters. Grims, Pumpkin Robots and Goblin Ghouls do not attack on sight: they fight if you hit them or a monster of their group nearby. Pumpkin Robots, Goblin Ghouls, Ghoul’s Spirits and the Pumpkin King are immune to lethal blows (lethal and half-lethal); the others are not. The Pumpkin King has its own tab.
The monsters are clever
Section titled “The monsters are clever”A big group makes noise. And in the Dark Fortress, noise carries.
The fortress’s monsters warn each other when they see several characters together (same party or standing close), and they grow bold. They defend more, hit a little harder and recover while the shout lasts. The bigger the group, the louder the shout. A lone character finds them as they are.
| Characters together | Defence | Damage | Heal every 3 seconds |
|---|---|---|---|
| 3 to 5 | +5 % | +1 % | 0.5 % of their HP |
| 6 to 8 | +10 % | +3 % | 1 % of their HP |
| 9 to 11 | +15 % | +9 % | 1.5 % of their HP |
| 12 to 14 | +20 % | +12 % | 2 % of their HP |
| 15 or more | +25 % | +15 % | 2.5 % of their HP |
The shout lasts 15 seconds and is renewed while the group stays near, and reaches the monsters near any member of the group. The Pumpkin King and its escort do not need it and fight with what they have. The shout shows as a buff on the monster,
Fortress Rally , and hitting one that carries it passes it on to the monsters near it.
Hollow, the helper
Section titled “Hollow, the helper”On the arrival terrace of each wing, right before the door that leads out of it, stands Hollow, Rico and Jack’s cousin. He sells a whole set of buffs for one price, one for fighters and one for mages, to start the visit. You can ask for it again after 10 minutes, and the buffs go away when you leave the fortress.

Fighters the whole set: 1 Halloween Candy · 10 min
Mages the whole set: 1 Halloween Candy · 10 min
Fortress rules
Section titled “Fortress rules”- Free PvP. Killing another character gives no karma or PK, and the victim loses no experience for it.
- The killer takes 1 Halloween Candy from the victim (if they have any).
- The victim’s count goes 2 kills back.
- The same killer on the same victim counts once every 5 minutes, and if it repeats there is neither candy nor kills.
- Dying inside costs no experience, whether a monster or a character kills you. Dying to a monster sets the count 1 kill back.
- The fortress loot. What you pick up inside is kept in two bags, the Pumpkin King’s loot and the loot of the other monsters. If another character kills you, each bag flips its own coin (30 %) and the one that loses drops 2 to 4 units at your feet, at random among what you hold from that bag unequipped. If a monster kills you, the same happens with 15 % and 1 to 3 units. Whatever someone picks up from the ground goes into their bag, with the same risk. Adena and what you brought from outside never drop, and what you take out of the fortress is yours.
- Whoever dies gets up inside and keeps their count. Killed by a monster, you appear at the entrance of the wing with the fewest people; killed by another character, in a gallery of one of the wings. If someone resurrects you, you stay where you fell.
- Standing still does not help. After 5 minutes without moving, a wraith finds you, slows you and drops you in the middle of a gallery full of monsters.
- There is no way out but the fortress’s own. Gatekeepers, markers and /unstuck do not work inside, and nobody gets in or out with summons or Go to Party. The stairs are the only way. A Scroll of Escape does not take you out either, it just drops you in a gallery of the next wing. Useful if you got stuck.
- The vortexes of the inner bridges. The four inner bridges that connect the wings have a vortex in the middle. Every 30 seconds it checks whether anyone is on the bridge. If so, it warns, puts
Vortex Pull on everyone there and, 15 seconds later, throws those still on the bridge to the galleries of the wings on the other side, split between the two. Crossing costs nothing, staying does. - Autofarm is cut on arrival and cannot be turned on inside. Your party stays as it is.
- Your level has to match your dimension. If you level up inside and go past its range, the fortress sends you back to town.
- Closing the game does not get you out. Your character stays in the world for a while, as when you disconnect in combat. Come back within 30 minutes with your dimension still open and you are back where you were, with your count and your clock (the time away is taken off). If your exit fell due while you were away, you leave as soon as you log in; past that time, you go to the nearest town.
What drops inside
Section titled “What drops inside”Chances per kill. Each column is one dimension: in bold, next to your level, the character level range sent there; underneath, small, next to monster level, that monster’s level in that dimension. When the medal event is on, medals drop 10 % more often inside.
| Pumpkin Robot your level → monster level → | Calabacín 45-55 level 51 | 56-60 level 61 | 61-65 level 66 | 66-70 level 71 | 71-75 level 76 | 76-80 level 81 | 81-86 level 86 |
|---|---|---|---|---|---|---|---|
| Adena | 70% | 70% | 70% | 70% | 70% | 70% | 70% |
| | 65% | 65% | 65%×1-2 | 65%×1-2 | 65%×1-2 | 65%×1-2 | 65%×1-3 |
| | – | 0.75% | 0.75% | 0.75% | – | – | – |
| | – | 2% | 2% | 2% | 2% | 2% | 2% |
| | – | – | 0.25% | 0.25% | 0.45% | 0.45% | 0.65% |
| | – | – | 0.12% | 0.12% | 0.25% | 0.25% | 0.5% |
| | – | – | – | – | 0.1% | – | 0.4% |
| | – | – | – | – | – | – | 0.2% |
| Goblin Ghoul (fortress) your level → monster level → | Calabacín 45-55 level 51 | 56-60 level 61 | 61-65 level 66 | 66-70 level 71 | 71-75 level 76 | 76-80 level 81 | 81-86 level 86 |
|---|---|---|---|---|---|---|---|
| Adena | 70% | 70% | 70% | 70% | 70% | 70% | 70% |
| | 100%×6-10 | 75% | 75%×1-2 | 75%×1-2 | 75%×1-2 | 75%×1-2 | 75%×1-2 |
| | 100% | 6% | 6%×1-2 | 6%×1-2 | 6%×1-2 | 6%×1-2 | 6%×1-2 |
| | 50% | 8% | 8% | 8% | 8%×1-2 | 8%×1-2 | 8%×1-2 |
| | 60% | – | – | – | – | – | – |
| | 30% | – | – | – | – | – | – |
| | 20% | – | – | – | – | – | – |
| | 10% | – | – | – | – | – | – |
| | 50% | 1.5% | 1.5% | 1.5% | – | – | – |
| | 3% | – | 0.5% | 0.5% | 1% | 1% | 1.5% |
| | – | – | 0.25% | 0.25% | 0.5% | 0.75% | 1% |
| | – | – | – | – | – | 0.5% | 0.75% |
| | – | – | – | – | – | 0.25% | 0.5% |
| Common monsters (Grim, Grave, Doom Servant, Cursed Housemaid, Guillotine Ghost, Headless Knight, Tortured Undead) your level → monster level → | Calabacín 45-55 level 49 | 56-60 level 59 | 61-65 level 64 | 66-70 level 69 | 71-75 level 74 | 76-80 level 79 | 81-86 level 84 |
|---|---|---|---|---|---|---|---|
| | 5% | 5% | 5% | 5% | 5% | 5% | 5% |
| Adena | 70% | 70% | 70% | 70% | 70% | 70% | 70% |
| Ghoul's Spirit your level → monster level → | Calabacín 45-55 level 51 | 56-60 level 61 | 61-65 level 66 | 66-70 level 71 | 71-75 level 76 | 76-80 level 81 | 81-86 level 86 |
|---|---|---|---|---|---|---|---|
| | 2% | 2% | 2% | 2% | 2% | 2% | 2% |
| Adena | 70% | 70% | 70% | 70% | 70% | 70% | 70% |
| Calabacín pumpkins (all four) your level → monster level → | Calabacín 45-55 level 51 | ||||||
|---|---|---|---|---|---|---|---|
| Adena | 70% | ||||||
| | 25% |
The Pumpkin King
Section titled “The Pumpkin King”At the heart of the fortress, the Pumpkin King sits on what is left of a throne. It does not like visitors.

When it comes back after dying, by dimension
The Pumpkin King appears in any of the fortress’s wings, at random, and everyone in your dimension is told on screen. The lowest dimension has no King, and a Goblin Ghoul with its escort takes its place. It fights like a raid boss of its level, a bit tougher, is immune to stun, sleep, hold, fear, paralysis and lethal blows. Its Crown of Thorns sends part of the damage back to those who hit it from afar (arrows and magic), who would otherwise stay out of its reach. It reflects nothing to those who hit it up close, because its blows, its escort and the Possessed Suspension already punish them.
| Dimension (your level) | Boss | HP |
|---|---|---|
| Calabacín (45-55) | Goblin Ghoul, level 51 | |
| Umbral (56-60) | Pumpkin King, level 61 | |
| Penumbras (61-65) | Pumpkin King, level 66 | |
| Catacumbas (66-70) | Pumpkin King, level 71 | |
| Cripta (71-75) | Pumpkin King, level 76 | |
| Abismo (76-80) | Pumpkin King, level 81 | |
| Trono del Rey (81-86) | Pumpkin King, level 86 |
What it does
Section titled “What it does”- Possessed Suspension
. Every now and then (at most once every 30 seconds) it lifts between 1 and 3 characters nearby into a whirlwind. For 4 seconds they cannot move, hit or cast, then the whirlwind slams them hard into the ground, and they lose part of the HP they have at that moment: 10 to 15 % in the lowest dimension with a King, up to 35 to 50 % in the highest (it never kills). - Heals itself when it drops below 30 % of its life, 5 % at once, and not again for 90 seconds.
- Area hit when 3 or more characters stand on it, and a heavy blow on its target every few seconds.
- Switches target. With a healer or a mage on its list, it now and then turns and nukes them.
- Calls its escort every 20 seconds, and those who wandered off come back to its side.
- Enrages below 20 % of its life, with 25 % more damage and 20 % more attack speed until it dies.
The escort
Section titled “The escort”| Escort | How many | Back in | HP |
|---|---|---|---|
| Pumpkin Guard | 2 | 2 min | 313 K |
| Pumpkin Archer | 2 | 2 min | 250 K |
| Pumpkin Mage | 2 | 2 min | 219 K |
The Guard hits up close, with Stun and Power Strike, the Archer shoots from afar with Power Shot, and the Mage casts Gust, Prominence and Chill Flame and heals the King while it fights. The HP are those of the highest King’s escort. They are immune to stun, sleep and hold, like the King. While the King lives they come back after dying; when the King falls, they go with it. They give no experience, SP or drops, because the prize is the King.
When it dies
Section titled “When it dies”- Everyone in your dimension is told, with the name of whoever killed it and, if different, of whoever takes the loot (the top damage dealer, as with any raid).
- If your time in the fortress is already over when the King dies, whoever killed it and their party inside stay up to 2 more minutes. That is time to pick up the drop, or for someone to try to snatch part of it, because if they die they can drop some of it.
- It gives raid experience and SP.
What it drops
Section titled “What it drops”| Pumpkin King your level → monster level → | Calabacín · Goblin Ghoul 45-55 level 51 | 56-60 level 61 | 61-65 level 66 | 66-70 level 71 | 71-75 level 76 | 76-80 level 81 | 81-86 level 86 |
|---|---|---|---|---|---|---|---|
| Adena | 70% | – | – | – | – | – | – |
| | 100%×6-10 | 100%×15-21 | 100%×18-24 | 100%×18-24 | 100%×20-26 | 100%×20-26 | 100%×22-28 |
| | 100% | 100%×1-2 | 100%×1-2 | 100%×1-2 | 100%×2 | 100%×2 | 100%×2 |
| | 50% | 100% | 100%×1-2 | 100%×1-2 | 100%×1-2 | 100%×1-2 | 100%×1-2 |
| | 60% | – | – | – | – | – | – |
| | 30% | – | – | – | – | – | – |
| | 20% | 100% | – | – | – | – | – |
| | 10% | 60% | – | – | – | – | – |
| | 50% | – | – | – | – | – | – |
| | 3% | 5% | 8% | 8% | 15% | 15% | 18% |
| | – | 75% | 50% | 50% | 20% | 20% | – |
| | – | 25% | 50% | 50% | 80% | 80% | 100% |
| | – | 15% | 30% | 45% | 60% | 75% | 90% |
| | – | 10% | 20% | 30% | 40% | 50% | 60% |
| | – | – | – | – | 50% | 75% | 100% |
| | – | – | – | – | – | 50% | 70% |
| | – | – | – | – | – | 15% | 30% |
Rico’s candy shop
Section titled “Rico’s candy shop”Rico does not ask where the candy came from. He just counts it.
Rico, the Halloween merchant, trades in Gludin, Gludio, Dion, Giran, Aden, Oren and Goddard. Unlike his brother, he takes nothing from you and prefers to trade your candy for appearance potions, enchant scrolls and supplies, paid in Halloween Candy. He also sells shots, potions and arrows for adena.

Appearance
Section titled “Appearance”| Item | Candy |
|---|---|
| | 15 |
| | 15 |
| | 15 |
| | 15 |
| | 15 |
| | 15 |
| | 15 |
| | 15 |
| | 15 |
| | 15 |
| | 15 |
| | 15 |
| | 15 |
| | 15 |
Enchant scrolls
Section titled “Enchant scrolls”| Item | Candy |
|---|---|
| | 30 |
| | 90 |
| | 40 |
| | 100 |
| | 45 |
| | 105 |
| | 50 |
| | 110 |
| | 60 |
| | 120 |
| | 75 |
| | 135 |
| | 85 |
| | 145 |
| | 100 |
| | 160 |
| | 110 |
| | 170 |
| | 120 |
| | 180 |
| | 135 |
| | 195 |
| | 145 |
| | 205 |
| | 160 |
| | 220 |
| | 170 |
| | 230 |
| | 180 |
| | 240 |
Supplies
Section titled “Supplies”| Item | Candy |
|---|---|
| | 25 |
| | 25 |
| | 170 |
| | 60 |
| | 250 |
| | 250 |
| | 250 |
| | 250 |
| | 250 |
| | 250 |
| | 250 |
| | 250 |
The dolls are temporary: they last 7 days.
The Spectral Master
Section titled “The Spectral Master”She stands beside Rico without a sound, and nothing escapes her, not a monster, not a fall, not a candy.

The Spectral Master waits beside Rico in every town where he trades. Talk to her and the Halloween window opens, with your event record in three tabs, Info, Progress and Rewards. The window only works near her and closes if you walk away.
Every time your points reach a new reward, she tells you in the chat and a pumpkin lights up on your tray to remind you to visit her; you claim the reward in her window. If you log in with news, the pumpkin lights up too.
The Info tab
Section titled “The Info tab”
The event summed up in one screen, with the haunted pumpkins, Dark Fortress and how points are earned. The details are on this page.
The Progress tab
Section titled “The Progress tab”
Your record of the whole event, in several boxes.
- Points. Available is the balance you have to spend, Redeemed what you already paid for rewards, and below, highlighted, Total earned, everything you added up with deaths already taken off.
- Status. The Active trick (none, the curse in town or the Dark Fortress), the Pending penalty (for example 18 of 60 defeated, 42 left, or the time left) and the Curses on you.
- Outside. The haunted pumpkins you broke, the ghouls woken, the candy paid to Jack and the tricks you received. They are recorded but give no points.
- Candy. The Halloween Candy you picked up, wherever you were.
- Dark Fortress. Your visits and the time you spent inside, the monsters you killed by kind, the characters you killed, your deaths and the units of loot you lost on death. Pumpkin Kings you fought counts every King that died with you in the fight, and Pumpkin Kings the ones credited to you.
- In the fortress. Your Last entry (how long ago), the Last monster you defeated inside and the Last to defeat you, monster or character.
How points add up
Section titled “How points add up”Only what happens inside Dark Fortress scores.
| What | Points |
|---|---|
| Pumpkin King | 10 |
| Goblin Ghoul | 3 |
| Pumpkin Robot | 2 |
| Killing another character in the fortress | 2 |
| Any other event monster (Cursed Housemaid, Grave, Grim, escorts…) | 1 |
| Dying (in the fortress, or outside at the hands of an event monster) | minus 1 |
One kill is one credit. In a party the kill goes to one member in turn (alive, in the same dimension and close enough to share the loot), so seven characters killing one monster earn one monster, not seven. Going in a group inflates nobody’s points.
Dying takes points, in the fortress or outside at the hands of an event monster, and the score never goes below zero.
Your record saves itself.
The Rewards tab
Section titled “The Rewards tab”
Progress works as a balance. The points you earn add up and claiming a reward spends its price.
- The cards. Each shows its price in points, and those you already own say Claimed. When you pick one, the details show how many points you are Missing if you cannot reach it yet. All, Costumes, Accessories and Agathion skins filter the catalog.
- Claim selected. Takes the price off your Available points, and your Total earned stays the same. A dear reward closes again until your balance grows back, like a shop.
- Preview. Puts the reward on you for a while to see it, without moving, whether you reach it or not. Clear takes it off.
- Once per character. Suits go to your DressMe vault (Open DressMe vault opens it from there), accessories to your inventory and agathion skins to your agathion DressMe.
The Halloween Candy you collect is not spent here. Rico trades it for appearance potions, enchant scrolls and supplies (tab Rico and the candy).
Halloween Gifts no longer drop from any monster, and what was luck last year is earned through progress this year.