Enchant Chances
How it works
Section titled “How it works”- From +1 to +3 the enchant always goes in (100%). Full body armor also has a safe +4.
- From there the table’s chance applies, and it is flat: it does not drop with level — going from +4 to +5 has the same chance as going from +15 to +16.
- Jewels are enchanted with the Scroll: Enchant Armor of the matching grade: there is no dedicated jewel scroll. The chance is still calculated separately, which is why it has its own row.
- S80 items are upgraded with grade S scrolls: there is no S80 scroll either.
- The Enchant Weapon A has a deliberately higher chance: if the A weapon climbs more easily, reaching an S weapon becomes realistic.
- Cloaks, pendants and the Aden Talisman have their own chances (fixed or decreasing per level) and do not use this table.
Chances by grade
Section titled “Chances by grade”| Item | Grade | Chance |
|---|---|---|
| | D | 45% |
| | D | 45% |
| | D | 45% |
| | C | 45% |
| | C | 45% |
| | C | 45% |
| | B | 47% |
| | B | 47% |
| | B | 47% |
| | A | 50% |
| | A | 60% |
| | A | 50% |
| | S / S80 | 60% |
| | S / S80 | 60% |
| | S / S80 | 60% |