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Enchant Chances

  • From +1 to +3 the enchant always goes in (100%). Full body armor also has a safe +4.
  • From there the table’s chance applies, and it is flat: it does not drop with level — going from +4 to +5 has the same chance as going from +15 to +16.
  • Jewels are enchanted with the Scroll: Enchant Armor of the matching grade: there is no dedicated jewel scroll. The chance is still calculated separately, which is why it has its own row.
  • S80 items are upgraded with grade S scrolls: there is no S80 scroll either.
  • The Enchant Weapon A has a deliberately higher chance: if the A weapon climbs more easily, reaching an S weapon becomes realistic.
  • Cloaks, pendants and the Aden Talisman have their own chances (fixed or decreasing per level) and do not use this table.
ItemGradeChance
Enchant ArmorD45%
Enchant WeaponD45%
Enchant JewelsD45%
Enchant ArmorC45%
Enchant WeaponC45%
Enchant JewelsC45%
Enchant ArmorB47%
Enchant WeaponB47%
Enchant JewelsB47%
Enchant ArmorA50%
Enchant WeaponA60%
Enchant JewelsA50%
Enchant ArmorS / S8060%
Enchant WeaponS / S8060%
Enchant JewelsS / S8060%