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Olympiad

The Ashenvale Olympiad does not use the classic point system: your points are your ELO rating, and matchmaking looks for rivals of your level instead of drawing at random.

Olympiad
  • Matches run on Fridays and Saturdays, starting at 21:00 hs (Argentina time, GMT-3).
  • Each session lasts 3 h. Registration closes 10 min before the end so ongoing fights can finish.
  • The hero period closes on Sundays at 12:00 hs: new heroes are chosen there and the previous hero status is lost.
  • Points reset each period: everyone starts again at 1500.
  • Entry: Olympiad Ticket, which lasts 4 hours and is obtained with Event Coins. It is not consumed on registration: a single one covers the whole window it lasts.
  • Level: the minimum is defined by the Cap Level system, so it follows the server’s current stage instead of being a fixed number.
  • Minimum sign-ups for fights to start: 10 for class matches and 9 for non-class ones.
  • Maximum fights per period: 45.
  • Each fight lasts 4 min.

Olympiad services (registering, watching fights and claiming rewards) only work from the Aden NPCs. Stats and the hero ranking can be checked from anywhere.

Your Olympiad points are an ELO rating. You do not gain a fixed amount for winning: you gain according to how strong the rival was.

  • Everyone starts the period at 1500 points.
  • Winning gives more the higher the rival is compared to you. Beating someone at your same rating adds about half the K factor (32); beating someone far below adds little, with a floor of 1 point.
  • Losing drops you by the same difference, but you get 1 fixed point for participating, so the real drop is smaller. Points never go below 1.
  • Drawing produces a small adjustment that only moves if the ratings differed. A draw counts as a played fight but not as a win or a loss.
  • Disconnecting or crashing during the fight is penalized as a loss against a 1500 rival.

After 10 played fights you already have a tier, and you see it at the Olympiad Manager:

TierFrom
Bronze1200
Silver1320
Gold1440
Platinum1560
Diamond1680

Below Bronze you appear as Unranked. The tier is symbolic: it changes neither fight rules nor rewards.

  • There is no fixed start time: the system checks every 60 seconds whether there are enough people and builds the fights. You register whenever you want.
  • It looks for rivals within 400 points of your rating. If nobody is in that range, it matches anyway.
  • It avoids matching you with people from your clan or alliance. It avoids repeating rivals among the last 5 different ones you faced in the cycle. Both are preferences, not blocks: if there is no other option, the fight happens anyway.
  • Each fight teleports you to a random arena among several, not always the same stadium.
The Olympiad Manager and the Monument of Heroes by the fountain in Aden
  • To claim a reward you need 20 fights in the period and at least 2 wins.
  • Besides the per-class heroes, the top 5 of the period receive a separate distinction.

Everything is collected at the Monument of Heroes, which only shows the buttons for what you qualify for.

Wings of Destiny Circlet Hero's Cloak

Besides the circlet and the cloak, you get the hero dressme and one Infinity weapon of your choice, unlocked from cycle 9. There is one per weapon type:

Infinity Sword Infinity Slasher Infinity Axe Infinity Rod Infinity Scepter Infinity Dagger Infinity Fighter Infinity Bow Infinity Dual Sword Infinity Spear
  • The passive skill on every Infinity weapon is the following:
    Max HP +10%
    Max MP +10%
    Max CP +10%
    P. Atk. +10%
    Atk. Speed +5%
    M. Atk. +10%
    Casting Spd. +5%
    PvP Damage +5%
  • Infinity weapons have the same P. Atk. and M. Atk. as a Dynasty +0 weapon.

Glorious Cloak

The 2nd and 3rd places of the overall table take the Glorious Cloak. It is not one player each: they are awarded to a percentage of the table, a small group for 2nd and a larger one for 3rd.

Fighting also drops Mark of Battle , traded at the Olympiad Operator for things you will not find elsewhere. Paid with marks plus adena:

  • Hero’s Talisman — Attack and Hero’s Talisman — Defense (30 days)
  • Talisman Crystal and Talisman of Battle — Liberate
  • Sealed Rune — Stage 1 and Box of books
  • Ancient Book: Divine Inspiration, both versions
  • Enchant scrolls for weapon and armour, grades A and B
  • Life and Mind elixirs, Greater Quick Healing Potion, Superspeed Potion
  • XP/SP Scroll and Clan Reputation Score (1 day)

You do not need to be a hero or reach the podium: just collect marks by fighting.

There are three different rankings, best not to mix them up:

RankingWhere to see itWhat it measures
Personal tier (ELO)At the Olympiad Manager in AdenYour individual rating. The one from the table above: Bronze to Diamond
Class rankingIn game, when fighting for heroYour position within your profession. The first of each class keeps the hero when the period closes
Super Hero rankingCommunity BoardThe 5 heroes with the most points of the period, regardless of profession

The class ranking is the one that defines heroes: when the period closes, the top scorer of each profession takes the hero status. You can see where you ended within your class.

The Super Hero ranking is built afterwards, on top of the previous one: among all who became heroes, the 5 with the most points — regardless of class — receive the Heroic Rage skill. Detailed in Super Hero.

The Olympiad has two modes. Normal is the usual one: everyone fights with their best gear. Brawl is the same Olympiad (registration, ELO, rewards and heroes work the same), but adds gear rules that level the fight: a maximum grade, an enchant cap, capped levels and sometimes banned items. Whoever plays best with what that week allows wins.

The mode is decided per hero period, which is one week: the period closes on Sundays at 12:00, and right then, after heroes are chosen, the mode of the following week is rolled. Matches are on Fridays and Saturdays from 21:00, so there are always several days to prepare legal gear. If it comes out Brawl, the rules apply to every match day of that week.

Right now the order strictly alternates: one week Normal, the next Brawl, and so on. It is predictable on purpose, so gear can be planned:

Week123456
ModeNormalBrawlNormalBrawlNormalBrawl
  • The first week after the system is turned on is always Normal, so nobody runs into restrictions without warning.
  • If the system is turned off for a while, it resumes where it left off instead of starting over.

When a Brawl is rolled it is announced on the server with its rules. A Normal week is not announced.

To check which mode is on, talk to the Monument of Heroes in Aden and choose Olympiad Modes. It opens the current period window, with the mode (Normal or Brawl) and, if it is Brawl, every rule that applies. From there, Previous period shows last week’s rules and Variants Help explains every possible variant.

The Monument of Heroes with the Olympiad Modes option
Current period window: Brawl Olympiad with its rules, and the Previous period and Variants Help buttons

A Brawl does not mix loose rules: it picks one preset at random among the enabled ones and applies all of its rules together. Whatever the preset does not mention is not restricted. If the roll repeats the preset of the previous Brawl, it is rolled once more, so two Brawls in a row rarely share a preset.

These are the presets the server has today:

PresetMax gradeMax enchantBannedStats levelSkills levelElemental evolution
Brawl grade DD+20Power/Noble/Bright Talisman76760 (no bonus)
Brawl grade CC+16Noble/Bright Talisman76761
Brawl grade BB+12Epic Jewellery / Bright Talisman80802
Brawl grade AA+10—80802
Brawl grade SS+6—84843

What each rule limits:

RuleWhat it limits
Max gradeThe highest weapon and armor grade you can equip. Ungraded items (talismans, most jewels) always pass
Max enchantThe enchant that counts on weapon, armor and jewels. Nothing is unequipped: your item stays as it is and counts up to that cap in the match
BannedA family of items (for example epic jewels or certain talismans) or skills that cannot be used in the match
Stats levelThe level used for HP, MP, CP and combat formulas. Your real level does not change
Skills levelYour skills drop to what a character of that level would know, or are removed if not learnable yet. They are back to yours afterwards
Elemental evolutionThe highest Elemental Spirit evolution stage (0 to 3). At 0 there is no evolution bonus
  • Gear that breaks the rules cannot be equipped while in Olympiad mode, and if you are wearing it, it is unequipped automatically when you enter the stadium.
  • The enchant cap and the level caps only apply during the match: nothing changes on your character or your items.
  • It is worth putting together a legal set before match day, especially for the low-grade presets.