Rune System
How to get runes
Section titled “How to get runes”It all starts with the Sealed Rune - Stage 1 item. Most raid bosses drop it, and whenever it drops it is guaranteed: what changes is the amount, depending on the RB. It can also be bought from the Olympiad Manager, for 140 Mark of Battle + 123,483 adena.

It is a seed: double-click it and out comes a random level 1 rune from any of the eight families (Sigel, Tyrr, Othell, Yul, Feoh, Iss, Wynn, Aeore), each with the same chance.
Automatic extractor
Section titled “Automatic extractor”Opening them one at a time is tedious, so the inventory has an Extractor of Jewels & Runes at the bottom left. You drag the Sealed Rune onto it (or a Shining Jewel box) and it opens them for you; right-click turns it on and off.

This is what it looks like after running a batch through: the leftover Sealed Runes on one side and the level 1 runes that came out on the other.

Levelling up with Compound
Section titled “Levelling up with Compound”Runes level up through the Compound system, which is also at the bottom left of the inventory.
How each attempt works:
- You combine the rune you want to level up with another level 1 rune from the same family. That second rune is the cost of every roll.
- The success chance is 60% and it is the same at every level.
- If it fails, the rune goes back to level 1. It does not break, but everything you built up is gone.
- The real cap is level 13.
Manual mode and automatic mode
Section titled “Manual mode and automatic mode”
Manual mode is the classic one: you place the two runes, press Start, and one roll is resolved.
Ticking Auto switches to automatic mode: you load the runes into Items for auto-compound, choose how high to go (Max Lv) and how many attempts to make (Tries), and the system rolls on its own until it hits one of the two. Below, you watch the attempts, the successes and the failures go by.

Managing runes at the BlackSmith
Section titled “Managing runes at the BlackSmith”To insert, remove and swap runes you have to visit a BlackSmith. Every town has one: Tapoy (Gludin), Mendio (Gludio), Opix (Dion), Kusto (Giran), Flutter (Oren), Vergara (Hunters Village), Wilbert (Aden), Hilda and Feynn (Goddard).

The four options:
- Insert Rune into weapon — puts the rune in the weapon, if the weapon has a slot.
- Extract Rune from weapon — takes it out.
- Receive Sealed Rune — trades two identical runes of the same level for one Sealed Rune of that level. This is how you change family without losing your level: opening it gives you any of the eight, including the one you handed in.
- Obtain Super Rune — turns a regular rune of level 8 to 13 into its Super version at the same level, for 8 Gemstone (A-grade) + 24,900,000 adena.
Inserting, swapping and extracting are paid for separately, with gemstones matching the weapon’s grade (and adena from B upwards).
Skills and Levels
Section titled “Skills and Levels”| Rune | Levels | Stat´s Option 1 | Stat´s Option 2 |
|---|---|---|---|
| Sigel´s | 1 - 13 | P. Def +20.2 / +112.7 | Max HP +73 / +418 |
| Sigel´s Super | 8 - 13 | P. Def +80 / +140 | Max HP +6% / +12% |
| Tyrr´s | 1 - 13 | P. Atk +2.8 / +36.5 | Atk Speed +2% / +5% |
| Tyrr´s Super | 8 - 13 | Chance Stun Enemy With Spear Critical Hit +13% / 23% | Atk Speed +5% / 8% |
| Othell´s | 1 - 13 | P. Critical Rate +15 / +195 | P. Critical Dmg +20 / +285 |
| Othell´s Super | 8 - 13 | P. Critical Rate +137 / +222 | Dagger Blow Ratio +22% / +37% |
| Yul´s | 1 - 13 | Speed +4 / +10 | P. Acc +2.47 / +4.52 |
| Yul´s Super | 8 - 13 | P. Critical Dmg +196 / +286 | P. Acc +4 / +6 |
| Feoh´s | 1 - 13 | M. Atk with 15% extra mana consum +15.97 / +139.41 | M. Atk +20 / +104 |
| Feoh´s Super | 8 - 13 | M. Critical Rate +10 / +15 | M. Atk +84 / +112 |
| Iss´ | 1 - 13 | MP Reg +0.3 / +1.65 | MP Max +3.89 / + 17.1 |
| Iss´ Super | 8 - 13 | Cst Speed +5% / +10% | Speed +5 / +7.5 |
| Wynn´s | 1 - 13 | Cst Speed +2.665% / +6.63% | Weight Limit +1000 / +5900 |
| Wynn´s Super | 8 - 13 | Max MP +12% / +22% | Weight Limit +4100 / +6400 |
| Aeore´s | 1 - 13 | HP Reg +0.57 / +1.96 | Healing Power +15.1 / +62.1 |
| Aeore´s Super | 8 - 13 | MP Reg +9.5% / +17% | Healing power +46 / +86 |